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Spikefinch

PB object usage on different computer

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It seems I can not use a PB object on a different computer unless that computer also has the pro core package installed. This makes it not so good for selling items on Unity store.

Is there a way to "convert" PB objects to Unity objects.  This would also fix the " PB object mesh preview" issue as well.

Thanks

Spike

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You can use the Export menu to convert ProBuilder objects to mesh assets or another 3d format.

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I have about 550 PB objects on this one map and the frame rates are pretty much at a crawl at this point.

ProBuilder shouldn't be affecting frame rates at all. There is no runtime code that is executed unless you're specifically calling into it. What does the profiler look like?

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