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AlexClay

Choose the default physics layer for new objects

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Hi, I have a simple but annoying issue that I haven't found a solution to.

I have disabled physics in the "0: default" layer in case I forget test objects in the scene, so normally, I have to manually set all new ProBuilder objects to a custom "10: World" layer.

I wanted to change the default physics layer of new ProBuilder objects, I thought I would find it in the preferences but I didn't find a GUI option to do that.

Attachment shows which layer option I'm talking about and where I thought the option to set it would be located.

Probuilder question.png

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Adding a preference for that is a good idea, I'll make a ticket for it.

In the meantime, you can accomplish the same thing with the ProBuilder Editor API. Check out the API Examples folder, and specifically RenameNewObjects.cs or SetCustomUnwrapParams.cs.

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