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moco

Finding particular PB meshes in scene

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Hey,

I've baked some lightmaps over night for a complex scene that involves a lot of PB geometry. After the baking process had been finished, I've encountered this error message:
Requested realtime/indirect resolution on mesh 'pb_Mesh435308' is too high, clamping to maximum system size (512x512). Lower the resolution setting.

I don't think this is an issue with PB, but I was wondering if there is a nice way to quickly find the named mesh in the scene.

I could probably write an editor script for this, but maybe there already is a solution available. If not, maybe it might be a useful feature that could be added to the PB toolbox so a user can quickly find a pb mesh with a given name.

Any help is much appreciated.

Thanks,
moco

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