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UV Holes?

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I am not sure what the issue is here. I tried moving things around on the UV editor, but I am getting the same results. After I combined some faces, I am getting some big black holes. See the image below.

Is there a way to repair this hole? What caused it in the first place?


2017-10-17 16_24_21-Unity 2017.1.0f3 Personal (64bit) - scene14.unity - MetalVR - PC, Mac & Linux St.png

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