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  1. Hello! One feature that would save me many hours is the ability to snap an edge or a vertex to a surface. For example: I've created a table with tapered legs. I wish to add a support bar between them, flush against both sides. What I wish to create the rectangle for the support bar with the correct depth and height. Then, grab the top edge of the support bar's side and snap it to the side surface of the leg, then repeat the action on the bottom edge of the support bar's side, thereby conforming that side of the support bar to the slant of the leg. Unfortunately, the only method of which I am aware (if the legs are already tilted), is to repeatedly slice both legs until the division is at approximately the correct height for where I want the support bar to be, detach the edges where the support bar will connect, invert the normals of the detached surface, bridge all of the support bar's edges to create the bar, bridge the gaps on the legs to close them up, then piece by piece drag all of the unused leg vertexes and collapse them. On countless occasions, having a feature to simply drag a vertex, edge, or surface flush to another surface would have saved me an hour or more of work. I truly hope you will consider this feature! Also, if there is a better approach in the meantime, I would love to know it! Thank you in advance! Be well! - S.