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Found 2 results

  1. Running Unity 2018.1.0b13 and imported ProBuilder 3.0.2 through package manager. Just created a new project and made some cubes, and I'm getting warnings: There are 4 objects in the Scene with overlapping UV's. Please see the details list below or use the 'UV Overlap' visualisation mode in the Scene View or Object Maps for more information. - Cube (3): 418 texels - Cube (2): 416 texels - Cube: 416 texels - Cube (1): 316 texels I know what overlapping UVs mean, but this shouldn't be happening on newly created cubes?
  2. ProBuilder 2.5, r 4241 ProGrids 2.2.5 Unity 5.3.5f1 OS X 10.11.5 Sometimes, ProBuilder's scene info overlaps with the ProGrids GUI. I've managed to reliably reproduce this by loading editor layouts, but I'm not sure that it's the only way to do it. To reproduce: Turn on the ProGrids Window, and then switch to an editor Layout containing a docked ProBuilder panel.
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