Seamless Level Design
ProBuilder is a unique hybrid of 3D modeling and level design tools, optimized for building simple geometry but capable of detailed editing and UV unwrapping as needed.
These tools let you quickly prototype structures, complex terrain features, vehicles and weapons, or make custom collision geometry, trigger zones, and nav meshes.
Getting Started with ProBuilder
Learn to build an FPS level, create RPG-style structures, texture geometry, and modify UVs in real-world examples.
These step-by-step tutorials cover the essentials of using ProBuilder, plus many hints and tips for all workflows. We recommend all users start here!
More learning resources:
Easily build complex objects- we do the math!
Intuitive Geometry Tools
Extrude and Inset with the standard Unity handles.
Apply Vertex Colors
Enhance your greyboxing or add variation to final meshes.
Dynamic and Customizable
Modify the Toolbar, default settings, shortcut keys, and more.
Draw Custom Shapes
Set points and extrude, modify indefinitely.
Texturing and UVs
Use simple in-scene controls and AutoUVs, or unwrap manually.
Curious what you could make with these tools? Need inspiration? Check out the Developer Showcase, and our new Demo Reel!