- Improve grid snapping when placing
- Poly Shapes
- Add a callback when a mesh is rebuilt (pb_EditorUtility.AddOnMeshCompiledListener)
- Remove max width limitation on Material Editor window.
- Fix incorrect UV render scaling on retina and other scaled screens
- Fix deprecated warnings on Handles calls in Unity 5.6
- Fix Icosphere API example deprecated function calls in Unity 5.6
- Fix UnityObjectToViewPos warnings Unity 5.6
- Fix Poly Shape not generating UV2 for mesh
- Catch an occasional Null Reference when viewing UV2 channel
- Fix Null Reference in Poly Tool undo callbacks
- Fix errors in adding pb_Entity script during repair mesh references action
- Improve consistency of Vector2/3/4 hashing functions
- Fix particularly slow function in MergeFaces action
- Fix preferences GUI layout.
- Start Poly Shape height at 0
- First Poly Shape click always sets pivot.