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Radiangames

Apply Material -> Face selection incorrect

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Whenever I apply a material to a selection of faces (part of the mesh), the face selection then becomes messed up for some part of the mesh.  I click on one face, and another is selected (but not for all faces).  It's like the indices of the faces is rearranged for material sorting, but the selection algorithm doesn't know.  I've tried a few of the repair options, but I haven't found one that works.

 

What does fix the issue is reloading the scene.  But I'd rather not do that constantly when trying to apply some textures.

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Are you working with prefabs?  What version of ProBuilder are you running?  If after applying the material, does moving a face then recalculate the selection to the correct state?

Not using prefabs, just in a separate scene I'm using to create a library of hallway/room components.  I'm using the latest version on the Asset Store (haven't touched anything regarding materials).

 

Let me try moving a face and see what happens... yes, that does fix it too.

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