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Alchemy

Quick Edit and Primitive Pro ?

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Hi,

 

I am a ProBuilder user.  I have an asset called "PrimitivePro" from the asset store that I would like to use with ProBuilder.  

 

I would like to be able to modify vertex and UV from the meshes are generated with PrimitivePro. Will QuickEdit be able to do this?

 

Essentially, I would like for ProBuilder to act upon PrimitivePro's objects in the same way as the objects that are generated from the built-in ProBuilder primitive generator.

 

 

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