quid3st 4 Report post Posted February 16, 2018 Hey, I'm trying to connect some vertices, which I created along the map, in order to add detail to geometry. However, the "Connect vertices" feature works only 50% of the time. And when it fails, no error is shown. Instead, a regular "Connected 2 vertices" is shown, and no edge is created between the vertices. Edit: Added video down below These vertices were created by subdiving the edges, which they lie on. I moved the left vertex down, and right vertex up, in order to make this clear in the following image: This kind of edge subdivision and vertex connecting works half the time, and I never get an error message. EDIT: I also created a video to replicate the issue. It seems the problem is when I extrude a face, instead of bridging them. I realize this might not be a bug. But it would be nice if the extruded plane's vertices would react well to vertices that are on a plane next to it. 2018-02-16 09-10-56.mp4 EDIT 2: I tried bridging some of the edges in my geometry, in order to correctly connect vertices, but I am unable to. Is this a bug or am I doing something wrong? Can be seen in the following video: 2018-02-16 09-22-15.mp4 Unity 2017.3.0f3 Probuilder2.9.7f5 Thank you! Share this post Link to post Share on other sites
karl 321 Report post Posted February 16, 2018 It looks like bridge edges is complaining that you're creating a face between two manifold edges. In the preferences panel (Preferences > ProBuilder) under "Geometry Settings" there's a toggle for "Bridge Perimeter Edges Only." Disable that checkbox and you should be able to create a face between those edges. 1 quid3st reacted to this Share this post Link to post Share on other sites
quid3st 4 Report post Posted February 20, 2018 On 2/16/2018 at 5:32 PM, karl said: It looks like bridge edges is complaining that you're creating a face between two manifold edges. In the preferences panel (Preferences > ProBuilder) under "Geometry Settings" there's a toggle for "Bridge Perimeter Edges Only." Disable that checkbox and you should be able to create a face between those edges. Thanks, this worked! 1 karl reacted to this Share this post Link to post Share on other sites