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OreoSplitter

Docable editors, delete edge loop, and progrid only show Y

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Deleting edge loops is a pain in the ass. Can we get a button that does it for us?

Also would be great if we could doc the editors with other tabs like the material editor and vertex color editor. I get the uv one won't quite fit but the others would be nice.

Lastly progrids an option to only show Y grid no matter the direction an object is moved or viewing angle.

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Deleting edges in general is definitely something we're planning on doing for the future. 

Most of the editors do support docking already - right click (or alt click on macOS) and select "Dockable Window." 

In ProGrids if you turn off the "Predictive Grid" in the settings (click the first button with the grid increment) then set the axis to 'Y' that should do it.

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