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Autostitch UV + Grow Faces on cylinder objects

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Unity 2017.1.0f3 (64-bit)
Probuilder Advanced 2.9.7f5

I work very frequently on cylinder objects and smooth edges.

It's currently not supported by the UV tool. I use "manual/box" or "manual/plane" button to have a start, then I manually align each faces of my objects, and that's long, very long.

What would be awesome is a "manual/cylinder" button or an auto-growing-stiching function like that:


I currently align each vertex one by one:




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