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Protozoaire

Autostitch UV + Grow Faces on cylinder objects

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Unity 2017.1.0f3 (64-bit)
Probuilder Advanced 2.9.7f5

I work very frequently on cylinder objects and smooth edges.

It's currently not supported by the UV tool. I use "manual/box" or "manual/plane" button to have a start, then I manually align each faces of my objects, and that's long, very long.

What would be awesome is a "manual/cylinder" button or an auto-growing-stiching function like that:

440430Autostitch.gif

I currently align each vertex one by one:

730461PrtScrcapture161.jpg

367572Animation.gif

427682PrtScrcapture163.jpg

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