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Bug When Applying Material To Surfaces

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This bug has just recently started happening. If i apply a material to a surface after setting it up and changing its tiling settings the material will be reset to 1.0 1.0. This happens occasionally with materials. Ive tried restarting unity but it doesn't seem to fix anything.


Tool: Probuilder Version 2.6.5f0



Windows 10 64 Bit

8Gb Ram

Intel I5 3210M 2.5ghz 4 Core

Unity 5.6.0b3


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