Falagard 0 Report post Posted November 10, 2016 I'm thinking about buying Polybrush to do some smoothing and vertex painting on meshes that represent terrain. They're not heightmapped Unity terrain, they're meshes that I've built using ProBuilder and other methods. The terrain is split into separate meshes, so perhaps there are about 64 terrain meshes. My question is - can you smooth and paint across multiple selected meshes? I believe one of the PolyBrush videos shows blending between a terrain and a wall but it's not clear if they are separate GameObjects or part of a single mesh. Thanks, Clay Share this post Link to post Share on other sites
karl 321 Report post Posted November 10, 2016 You cannot currently, but that would be an excellent feature to support. I'll put that on the issue tracker. Edit - but you can paint textures and vertex colors across meshes seamlessly, but smoothing won't merge two meshes at a seam. Share this post Link to post Share on other sites
Falagard 0 Report post Posted November 10, 2016 Thanks for the reply, I'd have to test with smoothing and the option to leave mesh seams alone whether it would allow me to smooth at least until the borders of the meshes and then I could manually play with the verts there to make it look good. Good to know painting vertex colors will work across meshes Share this post Link to post Share on other sites