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wolfen420

Group Names

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QickBrush pre-pends "QB_Group_" to group GameObjects when they're created. This is just intended to make it easier to search for them in the hierarchy. But Manually renaming a group GameObject once it's created won't break anything, since the actual group names used by the editor (sans prefix) are stored as variables in instances of the qb_Group component script.

 

Anyway, since there's no interface setting to change the naming behavior right now, you can open the script qb_Painter.cs and go to line 2871. And there you can change or remove the prefix.

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