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Version 2.6.5f0 Trying to render out UV templates to png images, it's completely broken. My object is a fully welded, manually UV wrapped "room". Attached images should show the problem reasonably well enough. Things noticed: - Depending on image size, the results change. - When face materials is on in the UV editor, they are not rendered in the correct place / scale .. etc. - The edges are not rendered in the correct place. Perhaps it's just the object I'm testing, but it is properly welded and unwrapped (see images).