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Showing results for tags 'progrid'.
Found 3 results
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I'm trying to find a preference or setting to disable the automatic grid change that occurs when moving objects around in different (X, Y, Z) dimensions. For instance, I want to move an object in all three spaces, but keep the Y grid as the reference grid in place. I've seen it work in tutorials but cannot find a way to make it persist. Reference gif: https://cl.ly/0w012y1y002L Thank you!
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I have snapping turned on for scaling, but it doesnt seem to apply when extrude scaling faces. Ie. 1 Make a cube 2. Select a face. 3. Choose unity scale selector tool. 4. Hold shift for extrude. 5. Drag to exclude on the plane. There is no snapping here. It would be very handy, so I can use it to make a bunch of windows all the same size quickly and in the same place (without having to connect so many edges). Thank you
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- progrid
- probuilder
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Hi, wanted to get some help with using progrid and probuilder in tandem. When I create a cube and start adjusting the faces by dragging them in an out, every once in a while I get some strange results. Here is one example, I have progrids active at 0.25, create a 1x1x0.25 cube. Then when I drag the 0.25 face out, it collapses into a single point. So if I adjusted the snapping to 0.125, then sometimes it works, but sometimes I'll notice the object bends slightly or that the read only size is somewhat off like 0.2509999. Is there a way I can toggle snapping per axis only or a way to prevent this from happening. I have to do extra checks to make sure objects aren't getting bent which could be very problematic later on down the line. Thank you. Edit: I ticked snap on selected axis which I am hoping will solve it but not sure. I also noticed an option that says snap on scale - but was unable to find this anywhere in the documentation. What does this option do. Additionally in the documentation 's' is a shortcut to toggle snap constraints, but it doesn't seem to do anything, any ideas.