- Windows 10 x64
- Unity 5.2.2f1 Personal
- ProBuilder 2.4.11f0
1) If the face selection mode is activated (edge and vertex modes not tested), it's not possible to drag and drop a new material to a PB GameObject.
2) If we drag and drop the new material to the Mesh Renderer Component, it works ... but if we load the scene again and select the PB GameObject, the old material is back again :