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Found 3 results

  1. quid3st

    Vertex connect failure

    Hey, I'm trying to connect some vertices, which I created along the map, in order to add detail to geometry. However, the "Connect vertices" feature works only 50% of the time. And when it fails, no error is shown. Instead, a regular "Connected 2 vertices" is shown, and no edge is created between the vertices. Edit: Added video down below These vertices were created by subdiving the edges, which they lie on. I moved the left vertex down, and right vertex up, in order to make this clear in the following image: This kind of edge subdivision and vertex connecting works half the time, and I never get an error message. EDIT: I also created a video to replicate the issue. It seems the problem is when I extrude a face, instead of bridging them. I realize this might not be a bug. But it would be nice if the extruded plane's vertices would react well to vertices that are on a plane next to it. 2018-02-16 09-10-56.mp4 EDIT 2: I tried bridging some of the edges in my geometry, in order to correctly connect vertices, but I am unable to. Is this a bug or am I doing something wrong? Can be seen in the following video: 2018-02-16 09-22-15.mp4 Unity 2017.3.0f3 Probuilder2.9.7f5 Thank you!
  2. Hello, I testing probuilder basic as newbie I have two corridors which come to the end one against the other. Apparently Probuilder basic does not make the automatic connection because the surfaces block the passage. Maybe this is because the vertices are not perfectly aligned but I did not find the snapping tool to tell them where they should be moved. thank to answers
  3. Hi! I have recently bought ProBuilder Advanced and was sort of following along a Youtube video about level design with ProBuilder when I came about this problem. When I try to connect two Edges I sometimes get "NullReferenceException: Object reference not set to an instance of an object". It works for some edges but for others it doesn't. I am using ProBuilder Advanced version 2.6.5f0 and Unity version 5.5.0f2 on Windows7 64 bit. Screenshots showcasing the situation can be found in this link: http://imgur.com/a/Se5oA I can also share the project files if it helps. It is only 3MB. (empty project except for probuilder and the object I was building). Kind regards, John