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TrickyHandz posted a topic in Tutorial RequestsIn the latest PB promo vid there is a short portion that shows the UV unwrap and texturing process. I'm having a bit if trouble figuring out how best to approach this for a project that involves several meshes built with cylinders...bar stools are a good example here. I'll gladly provide a PB mesh to use if anyone is willing to help me out learning to do this properly.