Search the Community
Showing results for tags 'Fill'.
Found 1 result
1) Probuilder 2.6.5f0 2) If I try to use fill before a single doing a partial bridge Unity hangs but does not crash. It just sits there doing nothing, you cannot interrupt the action and my terminate Unity via Task manager 3) Windows 10 Pro 8Gbs ram Unity 5.5.0f3 (64bit) Probuilder 2.6.5f0 Progrids 2.3.0 4) If I try to use fill before doing a single a partial bridge Unity hangs but does not crash. It just sits ther doing nothing, you cannot inttrupt the action and my terminate Unity via Task manager. This is user error of course but its happened twice tonight now. In both case I was working on 2 detached surfaces that I merged together and was trying to close holes either manually or with the Fill option I tried to recreate the event but was unable to. I think its stuck trying to calculate how to connect surfaces that have no connection. Perhaps needs an error handler for timeout (<- is there a possible timeout for broken logic?) or something. When I tried to make it happen again I received a error saying Points not ordered correctly. I'll add to this again late if I succeed in breaking it again The below image is where the editor froze on me.