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Found 2 results

  1. ProBuilder Windows 10 x64 - Unity 5.3.4f1 Personal - ProBuilder 2.4.11f0 Issue : When I select a gameObject (created with Probuilder), only the fist time, its material is reseted to "Default_Prototype". List of steps to replicate the issue: Open an Unity scene. Select a gameObject created with Probuilder. => its material is reseted to "Default_Prototype". Then I can change its material, and when I select the gameObject again its material doesn't change BUT if I close my scene or my Unity project, the bug will appear again.
  2. ProBuilder Basic Windows 10 x64 - Unity 5.3.2f1 Personal - ProBuilder Basic 2.4.10f2 Issue : When a prefab is instantiated (by script in game OR directly from the Project Window to the Scene Window) OR when I drag & drop a GameObject from the Scene Window to the Project Window to create a new prefab:=> the material of this object (on the Scene Window & Game Window) is resetted to "Default_Prototype". But the material of the prefab linked to the Project Window is correct (not "Default_Prototype" but a personnal material). List of steps to replicate the issue: Select a prefab in the Project Window created by ProBuilder Basic and drag & drop it in the Scene Window OR instantiate by script a prefab created by ProBuilder Basic. (This prefab have another materal than "Default_Prototype).=> the material of this object (on the Scene Window & Game Window) is resetted to "Default_Prototype". But the material of the prefab linked to the Project Window is correct (not "Default_Prototype" but a personnal material). Create a new shape with ProBuilder Basic, OR select a GameObject in the scene already created by Probuilder Basic. Remplace the "Default_Prototype" material by another material. Drag & drop this GameObject in the Project Window (to create a new prefab). => the material of this object (on the Scene Window & Game Window) is resetted to "Default_Prototype". But the material of the prefab linked to the Project Window is correct (not "Default_Prototype" but a personnal material).
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