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  1. Alchemy

    Quick Edit and Primitive Pro ?

    Hi, I am a ProBuilder user. I have an asset called "PrimitivePro" from the asset store that I would like to use with ProBuilder. I would like to be able to modify vertex and UV from the meshes are generated with PrimitivePro. Will QuickEdit be able to do this? Essentially, I would like for ProBuilder to act upon PrimitivePro's objects in the same way as the objects that are generated from the built-in ProBuilder primitive generator.