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playTangent

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playTangent last won the day on April 12 2016

playTangent had the most liked content!

About playTangent

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    PlayTangent Mastermind

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    Los Angeles, CA
  1. playTangent

    Some problems/remarks when performing a clean install

    Hi, Thanks for the feedback. For the directory issue, I'll port over a neat directory getter/creator from another tool I worked on. The LOD preview thing is something that hasn't come up before, so thanks for letting me know about it. I'll see what I can do. Cheers
  2. playTangent

    QuickBrush missing thumbnails

    Try forcing a re-import on the assets in question. Right Click Context Menu / Reimport. Let me know if it works. I may try to automate this (ie if thumbnail is blank, try to refresh assets - give up after a few attempts so as not to endlessly refresh incompatible assets) Cheers
  3. playTangent

    QuickBrush Drag'n'Drop not working

    Thanks, wolfen. This would be my first suggestion also.
  4. playTangent

    Group Names

    QickBrush pre-pends "QB_Group_" to group GameObjects when they're created. This is just intended to make it easier to search for them in the hierarchy. But Manually renaming a group GameObject once it's created won't break anything, since the actual group names used by the editor (sans prefix) are stored as variables in instances of the qb_Group component script. Anyway, since there's no interface setting to change the naming behavior right now, you can open the script qb_Painter.cs and go to line 2871. And there you can change or remove the prefix.
  5. playTangent

    QuickBrush won't paint continuously

    Cool. Good to hear.
  6. playTangent

    QuickBrush won't paint continuously

    Hi, QB is on version 1.1.1e right now. You should be able to check the version you have by pulling up the quick brush "About" window in the editor. The last time I had a bug report similar to this, it was a Unity API compatibility issue that I patched in the latest release. So, let's make sure you're on the current release, and we can start figuring it out from there. Also, it would help me if you could give me the full Unity version number too. Thanks
  7. playTangent

    QuickBrush and Progrids 2?

    I'm shooting for July 1st. Will be posting some stuff real soon.
  8. playTangent

    QuickBrush wont paint

    Hi. For some reason I didn't get (or missed) a notification about your post. Thanks for reporting the bug. Please let me know the version of unity and the version of qb you're using. I'll look into this first thing tomorrow morning.
  9. playTangent

    Keep initial scale, of separate original objects

    The Old Way: Currently, qb applies the value selected or randomized in the scaling foldout as the absolute scale value of the objects it places. So, to retain the original scale you would set the quickBrush scaling foldout values to 1,1,1 and make sure that the top transform of your prefab also has it's scale set to 1,1,1. If the models in your prefab have to be scaled differently, you can still get the same effect by parenting them to a transform scaled 1,1,1 and saving that as your prefab. The New Way: I made an update (v1.1.1d) to get rid of the hassle. It just adds a toggle between 'absolute' and 'prefab relative' scale to the scaling foldout, allowing you to use scale as a modifier on top of your prefab's saved scale. I'll submit it tomorrow. I just want to run a test in unity 5 first. PS: captainpoc, I believe I replied to you by e-mail and sent you the update, but I'm posting here for anyone else who might be wondering.
  10. playTangent

    QuickBrush and Progrids 2?

    Hi Bigleux, Sorry to disappoint. They're not set up to work together right now. I've definitely thought about it, since I've received a few requests to add grid snapping to quickBrush in the past. At first I thought this would be a pretty obvious and straight-forward addition, but as I started experimenting with it, it became clear that a proper tile-based level tool would need a number of features that don't fit into QB's design. But I have good news. That very tool is coming soon, and it's going to be sweet . Some stuff will end up filtering back into quickBrush, too. (hoping to have a beta within a month). SP
  11. playTangent

    QuickBrush wont paint

    Hi, blit I think you have an older version with a known bug. The latest update hasn't passed the review process in the asset store yet. I can e-mail you the unitypackage. May I use the the e-mail address you have listed on your forum profile? If that doesn't help, we can troubleshoot from there.
  12. playTangent

    Project won't build with QuickBrush in it

    Thanks for the info. I was actually e-mailed about this by another user a few days ago. Turned out to be a minor oversight in the 1.1.1b update. The fix, 1.1.1c has been submitted to the asset store last week, but I don't think it's up yet. So anyone seeing this issue, please e-mail playTangent@proCore3d.com with your invoice number and I'll send back the updated unitypackage.
  13. playTangent

    QB 1.1.1 micro update (soon)

    I have gotten some bug reports lately concerning painting in the new version. Thanks to user feedback, I've been able to track the issue and fix it. I've also made some very small changes to the way brushes are displayed, and removed the "scatter radius" option as it was just a modifier on brush size and seemed redundant. An updated version of quickBrush will be headed to the asset store shortly. I'll post here when it's up. A larger update will be coming in a month or two.
  14. playTangent

    QuickBrush wont paint

    Hi, Are you the dude who e-mailed me, whose problem resolved itself following a few restarts? The problem seems to be occuring due to Unity failing to compile the tool when it's imported. It's tough to reproduce. Seems to only occur rarely, and seems to be solved when Unity finally compiles the tool. I think you can use the right-click command "Re-Import" to force a recompile. One thing I'm curious to know is if you imported qb over a previous version of qb or was it a fresh import. I'll probably make a dll version of qb that won't run into this problem.
  15. playTangent

    QB doesn't work in Unity 4.6.x?

    Can you send me a screen cap of your setup, with prefabs, etc .. and the qb dropdowns open so I can see the options? Just in case its something I can spot. playTangent@proCore3d.com
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