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  1. The other day I tried to use the Polybrush prefab painter for the game I'm working on for school however the prefabs didn't seem to appear. After looking at the hierarchy, though I could see they were there. To me it seems like they're placing at random coordinates on the mesh instead of where my brush is clicked. I was wondering if I'm just spacing and this is operator error, or if this is an actual bug. I have the newest version of Polybrush and unity 2018 beta