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  1. should be using the latest versions polyBrush: 0.9.12b0 proBuilder: 2.9.3 i've tried new scene. clean project in both mac & pc. same issues im afraid!
  2. in unity 2017.1 On play mode the object loses it settings. when i try to save the mesh i get the following errors: "Couldn't add object to asset file because the Mesh 'Plane' is already an asset at 'Library/unity default resources'! UnityEditor.AssetDatabase:CreateAsset(Object, String)" "UnityException: Creating asset at path Assets/testSave.asset failed. Polybrush.z_EditorUtility.SaveMeshAsset" pro builderizing the object make the faces go mad Also the smoothing tool was acting up a bit but cant recreate the issue