Jump to content

FortyTwoPixels

Members
  • Content count

    18
  • Joined

  • Last visited

  • Days Won

    1

FortyTwoPixels last won the day on January 13 2017

FortyTwoPixels had the most liked content!

About FortyTwoPixels

  • Rank
    Member

Recent Profile Visitors

826 profile views
  1. Using Unity 5.5.0f3 (MacOs) / ProBuilder v2.6.5f0-unity55 / PolyBrush 0.9.10b0 Workflow: 1. Create Material, assign Shader PolyBrush Standard Texture Blend 2. Assign some textures 3. Create a new ProBuilder Cube (5x1x5) 4. Select a face 5. Assign the new material using the Material Editor 6. Open PolyBrush window, select texture painting tab 7. Start Painting .. well ... try to ... Ends up not painting the texture; paints the two textures on top of each other, some kind of weird alpha channel mess up; starts painting other faces with strange colors.
  2. When I take a face and scale it down, the texture is also scaled down; why ? I saw in the Secret Legend showcase when he scales down a face the texture stays at the same ratio What obvious thing am I missing here ? Glad if someone can explain Thanks
  3. FortyTwoPixels

    Face Select Offset

    Interesting; can be another related bug to this http://www.protoolsforunity3d.com/forum/index.php?/topic/2035-having-hard-time-to-just-select-something/
  4. FortyTwoPixels

    Having hard time to just 'select' something

    That's actually very interesting; I confirm this. Holding 'still' for 1/10th of a second works fine; for non-probuilder objects it works anytime even if you click around.
  5. FortyTwoPixels

    How does Secret Legend stops light leaks

    I'm wondering how the pavement path is done; is it individual tiles ? Or a big texture ?
  6. FortyTwoPixels

    Pickup Random Face ?

    I'm "trying" to make a path using a lot of different textures; rather then manually selecting them I was wondering if I could be picking them randomly. I have 4-5 set of pavement textures that I want to apply randomly. I see the Grow Selection action; but is there any way to make it select random faces ? Just wondering ...
  7. FortyTwoPixels

    Having hard time to just 'select' something

    And how does the outline look ?
  8. FortyTwoPixels

    Having hard time to just 'select' something

    Just downloaded fresh everything, 5.4.3. Same issue ...
  9. FortyTwoPixels

    Having hard time to just 'select' something

    Ok downloading 5.4.3 to give a try. What do you mean by 'my scene view is partially obscured and offset' ?
  10. FortyTwoPixels

    Having hard time to just 'select' something

    All modes equally spotty ... Is there any 'sensitivity' thing to adjust maybe ? Am I the only one having this issue ? Selecting any other Unity Object just works fine.
  11. FortyTwoPixels

    Having hard time to just 'select' something

    Even tried, left hand, right hand, eyes open, eyes closed, nothing works
  12. FortyTwoPixels

    Having hard time to just 'select' something

    Nope, doesn't work with clean project neither And using just a good ol' mouse ... Unity 5.5.0f3 and I just downloaded bundle fresh from Asset Store
  13. FortyTwoPixels

    Having hard time to just 'select' something

    Quick video :
  14. FortyTwoPixels

    Having hard time to just 'select' something

    Yes, Face mode. Drag Select works consistently but not clicking ... or maybe 2/10 times
×