
ProCore Tools – Now Part of Unity!
Read more at: blogs.unity3d.com
ProBuilder
Build your geometry in Unity, then playtest and edit instantly.
ProBuilder is simple to learn, even for new modelers, while also including advanced modeling and UV tools.
ProGrids
Simple, functional grids and snapping for:
- Aligning items and prefabs
- Greyboxing in ProBuilder
- Eliminating mesh gaps leaks
- Modular level design
Polybrush (beta)
Similar to Terrain Tools, use Polybrush to sculpt, blend textures, and scatter detail geometry on your meshes.
Combine with ProBuilder for caves, spherical worlds, organic shapes, and more.
Open-Source Tools
GILES (beta)
Let your players create custom levels, mods, etc with our upcoming “Generic In-Game Level Editing System”.
Designed as a simple “plug-n-play” design to work with all games, and currently in open beta, available to all.
ProBuilder VR
PB-VR is an experimental add-on for Unity which lets you build and edit geometry from within your VR headset.
Is this the future of level design? Give it a try, tell us what you think!
QuickDecals
Nothing in real life stays clean or perfect- not for long, anyway! “Decals” are a great way to add visual detail, breakup tiling textures, and tell a story in your scene, with very little performance cost.
QuickEdit
Edit nearly any mesh right within Unity! This can greatly improve your workflow by allowing instant fixes, testing, and changes to meshes. Best of all, QuickEdit supports full Instancing and Copy methods.
ProGroups
Organize objects in your scene into “selection sets”, without modifying the objects or hierarchy at all. Quickly show or hide, freeze or unfreeze, and select entire groups at once.
QuickBrush
QuickBrush combines the speed and convenience of a photoshop-style brush tool with several useful fine-tuning, masking, grouping and randomization features to make decorating your levels a snap and save you lots of time.